Technology Standards and Benchmarks
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Basic Operations and Concepts
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Social, Ethical, and Human Issues
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¡ì
Early Elementary ¡ì
Students understand
the ethical, cultural, and societal issues related to technology. ¡ì
Work cooperatively
and collaboratively with peers, family members, and others when using
technology in the classroom. ¡ì
Demonstrate positive
social and ethical behaviors when using technology. ¡ì
Practice responsible
use of technology systems and software. |
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¡ì
Upper Elementary
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Students understand the ethical,
cultural, and societal issues related to technology.
Students practice responsible use of technology systems, information, and
software.
Students develop positive attitudes toward technology uses that support
lifelong learning, collaboration, personal pursuits, and productivity.
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Discuss common uses of technology in
daily life and the advantages and disadvantages those uses provide.
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Discuss basic issues related to
responsible use of technology and information and describe personal
consequences of inappropriate use.
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Middle School
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Students understand the ethical,
cultural, and societal issues related to technology.
Students practice responsible use of technology systems, information, and
software.
Students develop positive attitudes toward technology uses that support
lifelong learning, collaboration, personal pursuits, and productivity.
¡ì
Demonstrate knowledge of current
changes in information technologies and the effect those changes have on the
workplace and society.
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Exhibit legal and ethical behaviors
when using information and technology, and discuss consequences of misuse.
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Research and evaluate the accuracy,
relevance, appropriateness, comprehensiveness, and bias of electronic
information sources concerning real-world problems.
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High School
¡ì
Students understand the ethical,
cultural, and societal issues related to technology.
Students practice responsible use of technology systems, information, and
software.
Students develop positive attitudes toward technology uses that support
lifelong learning, collaboration, personal pursuits, and productivity.
¡ì
Identify capabilities and limitations
of contemporary and emerging technology resources and assess the potential of
these systems and services to address personal, lifelong learning, and
workplace needs.
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Make informed choices among technology
systems, resources, and services.
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Analyze advantages and disadvantages of
widespread use and reliance on technology in the workplace and in society as a
whole.
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Demonstrate and advocate for legal and
ethical behaviors among peers, family, and community regarding the use of
technology and information.
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Technology Productivity Tools Early Elementary
Upper Elementary
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Middle School
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Students use technology tools to enhance
learning, increase productivity, and promote creativity.
Students use productivity tools to collaborate in constructing
technology-enhanced models, prepare publications, and produce other creative
works.
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Use content-specific tools, software,
and simulations to support learning and research.
¡ì
Apply productivity/multimedia tools and
peripherals to support personal productivity, group collaboration, and learning
throughout the curriculum.
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High School
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Students use technology tools to
enhance learning, increase productivity, and promote creativity.
Students use productivity tools to collaborate in constructing
technology-enhanced models, prepare publications, and produce other creative
works.
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Use technology tools and resources for
managing and communicating personal/professional information (e.g., finances,
schedules, addresses, purchases, correspondence).
¡ì
Investigate and apply expert systems,
intelligent agents, and simulations in real-world situations.
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Technology
Communications Tools ¡ì
Early Elementary ¡ì
Students use
telecommunications to collaborate, publish, and interact with peers, experts,
and other audiences. ¡ì
Use technology
resources (e.g., puzzles, logical thinking programs, writing tools, digital
cameras, drawing tools) for problem solving, communication, and illustration
of thoughts, ideas, and stories. ¡ì
Gather information
and communicate with others using telecommunications, with support from
teachers, family members, or student partners. ¡ì
Upper Elementary ¡ì
Students use
telecommunications to collaborate, publish, and interact with peers, experts,
and other audiences. ¡ì
Use technology tools
for individual and collaborative writing, communication, and publishing
activities to create knowledge products for audiences inside and outside the
classroom. ¡ì
Use
telecommunications efficiently to access remote information, communicate with
others in support of direct and independent learning, and pursue personal
interests. ¡ì
Use
telecommunications and online resources to participate in collaborative
problem-solving activities for the purpose of developing solutions or
products for audiences inside and outside the classroom. |
¡ì
Middle School
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Students use telecommunications to
collaborate, publish, and interact with peers, experts, and other audiences.
Students use a variety of media and formats to communicate information and
ideas effectively to multiple audiences.
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Design, develop, publish, and present
products using technology resources that demonstrate and communicate curriculum
concepts to audiences inside and outside the classroom.
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Collaborate with peers, experts, and
others using telecommunications and collaborative tools to investigate
curriculum-related problems, issues, and information, and to develop solutions
or products for audiences inside and outside the classroom.
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High School
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Students use telecommunications to
collaborate, publish, and interact with peers, experts, and other audiences.
Students use a variety of media and formats to communicate information and
ideas effectively to multiple audiences.
¡ì
Use technology tools and resources for
managing and communicating personal/professional information (e.g., finances,
schedules, addresses, purchases, correspondence).
¡ì
Routinely and efficiently use online
information resources to meet needs for collaboration, research, publications,
communications, and productivity.
¡ì
Select and apply technology tools for
research, information analysis, problem solving, and decision-making in content
learning.
¡ì
Collaborate with peers, experts, and
others to contribute to a content-related knowledge base by using technology to
compile, synthesize, produce, and disseminate information, models, and other
creative works.
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Technology Research
Tools
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Early Elementary
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Students use technology to locate,
evaluate, and collect information from a variety of sources.
Students use technology tools to process data and report results.
Students evaluate and select new information resources and technological innovations
based on the appropriateness for specific tasks.
¡ì
Use technology resources (e.g.,
puzzles, logical thinking programs, writing tools, digital cameras, drawing
tools) for problem solving, communication, and illustration of thoughts, ideas,
and stories.
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¡ì
Upper Elementary ¡ì
Students use
technology to locate, evaluate, and collect information from a variety of
sources. ¡ì
Use
telecommunications and online resources to participate in collaborative
problem-solving activities for the purpose of developing solutions or
products for audiences inside and outside the classroom. ¡ì
Use technology
resources (e.g., calculators, data collection probes, videos, educational
software) for problem solving, self-directed learning, and extended learning
activities. ¡ì
Determine which
technology is useful and select the appropriate tool(s) and technology
resources to address a variety of tasks and problems. |
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¡ì
Middle School
¡ì
Students use technology to locate,
evaluate, and collect information from a variety of sources.
Students use technology tools to process data and report results.
Students evaluate and select new information resources and technological
innovations based on the appropriateness for specific tasks.
¡ì
Use content-specific tools, software,
and simulations to support learning and research.
¡ì
Design, develop, publish, and present
products using technology resources that demonstrate and communicate curriculum
concepts to audiences inside and outside the classroom.
¡ì
Collaborate with peers, experts, and
others using telecommunications and collaborative tools to investigate
curriculum-related problems, issues, and information, and to develop solutions
or products for audiences inside and outside the classroom.
¡ì
Select and use appropriate tools and
technology resources to accomplish a variety of tasks and solve problems.
¡ì
Research and evaluate the accuracy,
relevance, appropriateness, comprehensiveness, and bias of electronic
information sources concerning real-world problems.
¡ì
High School
¡ì
Students use technology to locate,
evaluate, and collect information from a variety of sources.
Students use technology tools to process data and report results.
Students evaluate and select new information resources and technological
innovations based on the appropriateness for specific tasks.
¡ì
Evaluate technology-based options,
including distance and distributed education, for lifelong learning.
¡ì
Routinely and efficiently use online
information resources to meet needs for collaboration, research, publications,
communications, and productivity.
¡ì
Select and apply technology tools for
research, information analysis, problem solving, and decision-making in content
learning.
¡ì
Investigate and apply expert systems,
intelligent agents, and simulations in real-world situations.
¡ì
Collaborate with peers, experts, and
others to contribute to a content-related knowledge base by using technology to
compile, synthesize, produce, and disseminate information, models, and other
creative works.
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Technology Problem
solving and Decision Making Tools ¡ì
Early Elementary ¡ì
Students use
technology resources for solving problems and making informed decisions. ¡ì
Use technology
resources (e.g., puzzles, logical thinking programs, writing tools, digital
cameras, drawing tools) for problem solving, communication, and illustration
of thoughts, ideas, and stories. ¡ì
Upper Elementary ¡ì
Students use
technology resources for solving problems and making informed decisions. ¡ì
Students employ
technology in the development of strategies for solving problems in the real
world. ¡ì
Use technology
resources (e.g., calculators, data collection probes, videos, educational
software) for problem solving, self-directed learning, and extended learning
activities. ¡ì
Determine which
technology is useful and select the appropriate tool(s) and technology
resources to address a variety of tasks and problems. ¡ì
Evaluate the
accuracy, relevance, appropriateness, comprehensiveness, and bias of
electronic information sources. |
¡ì
Middle School
¡ì
Students use technology resources for
solving problems and making informed decisions.
Students employ technology in the development of strategies for solving
problems in the real world.
¡ì
Apply productivity/multimedia tools and
peripherals to support personal productivity, group collaboration, and learning
throughout the curriculum.
¡ì
Design, develop, publish, and present
products using technology resources that demonstrate and communicate curriculum
concepts to audiences inside and outside the classroom.
¡ì
Select and use appropriate tools and
technology resources to accomplish a variety of tasks and solve problems.
¡ì
Demonstrate an understanding of
concepts underlying hardware, software, and connectivity, and of practical
applications to learning and problem solving.
¡ì
Research and evaluate the accuracy,
relevance, appropriateness, comprehensiveness, and bias of electronic
information sources concerning real-world problems.
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High School
¡ì
Students use technology resources for
solving problems and making informed decisions.
Students employ technology in the development of strategies for solving
problems in the real world.
¡ì
Routinely and efficiently use online
information resources to meet needs for collaboration, research, publications,
communications, and productivity.
¡ì
Investigate and apply expert systems,
intelligent agents, and simulations in real-world situations.
¡ì
Collaborate with peers, experts, and
others to contribute to a content-related knowledge base by using technology to
compile, synthesize, produce, and disseminate information, models, and other
creative works.
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